0%
0%
Tatiana Hariki
Product designer
Product designer
Product designer
Language
EN
EN
EN
Location
Sweden
-
3:47:22 PM
Tatiana Hariki 2025 ©
Turning pixels,
Turning pixels,
into experiences.
into experiences.
Scroll down
▪︎ Projects
I help brands and companies build design that solves problems and stands bold.
▪︎ Projects
I help brands and companies build design that solves problems and stands bold.
(Skills)
Communications
Crafting clear, compelling narratives that connect brands with their audience. With a background in communication, I ensure that every design choice enhances storytelling, engagement, and user trust.
Communications
Crafting clear, compelling narratives that connect brands with their audience. With a background in communication, I ensure that every design choice enhances storytelling, engagement, and user trust.
UX Design
Designing intuitive, user-centered experiences that balance aesthetics and functionality. I focus on research-driven decisions, usability, and seamless interactions to create products that truly resonate with users.
UX Design
Designing intuitive, user-centered experiences that balance aesthetics and functionality. I focus on research-driven decisions, usability, and seamless interactions to create products that truly resonate with users.
UI Design
Designing high-fidelity interfaces with a strong focus on typography, color, and layout. I create scalable design systems, interactive components, and visuals that elevate the user experience.
UI Design
Designing high-fidelity interfaces with a strong focus on typography, color, and layout. I create scalable design systems, interactive components, and visuals that elevate the user experience.
No-code development
Transforming designs into fully functional digital experiences—without writing a single line of code. I use no-code tools to prototype, launch, and scale interactive websites efficiently.
No-code development
Transforming designs into fully functional digital experiences—without writing a single line of code. I use no-code tools to prototype, launch, and scale interactive websites efficiently.
(Skills)
▪︎ Services
(Skills)
Communications
Crafting clear, compelling narratives that connect brands with their audience. With a background in communication, I ensure that every design choice enhances storytelling, engagement, and user trust.
UX Design
Designing intuitive, user-centered experiences that balance aesthetics and functionality. I focus on research-driven decisions, usability, and seamless interactions to create products that truly resonate with users.
UI Design
Designing high-fidelity interfaces with a strong focus on typography, color, and layout. I create scalable design systems, interactive components, and visuals that elevate the user experience.
No-code development
Transforming designs into fully functional digital experiences—without writing a single line of code. I use no-code tools to prototype, launch, and scale interactive websites efficiently.
(Skills)
▪︎ Services
▪︎ About me
I'm Tatiana Hariki,
a Product Designer based in chilly Sweden.
Currently open to remote opportunities or on-site roles in Malmö.
BEHIND THE PIXELS
OUTSIDE THE SCREEN
LIFE, SHARED
MY CO-WORKER

▪︎ About me
I'm Tatiana Hariki,
a Product Designer based in chilly Sweden.
Currently open to remote opportunities or on-site roles in Malmö.
BEHIND THE PIXELS
OUTSIDE THE SCREEN
LIFE, SHARED
MY CO-WORKER

I started out in Communication, earning my Bachelor’s degree, where I learned how to connect with people through storytelling, structure, and understanding what makes a message stick. Over time, that curiosity evolved into product design. I later completed a Master’s degree in UX Design, deepening my understanding of how people interact with digital products and systems.
I work mostly with products that have too many flows, too many stakeholders, and not enough structure. When complexity starts to blur decisions, when screens multiply and consistency fades, that’s where I come in. I bring clarity. I create systems. I align user needs with business goals and turn scattered ideas into intentional product decisions.
For me, turning pixels into experiences isn’t just about visuals, it’s about clarity, intention, and how everything works together.
Because clarity isn’t accidental.
It’s designed.
I started out in Communication, earning my Bachelor’s degree, where I learned how to connect with people through storytelling, structure, and understanding what makes a message stick. Over time, that curiosity evolved into product design. I later completed a Master’s degree in UX Design, deepening my understanding of how people interact with digital products and systems.
I work mostly with products that have too many flows, too many stakeholders, and not enough structure. When complexity starts to blur decisions, when screens multiply and consistency fades, that’s where I come in. I bring clarity. I create systems. I align user needs with business goals and turn scattered ideas into intentional product decisions.
For me, turning pixels into experiences isn’t just about visuals, it’s about clarity, intention, and how everything works together.
Because clarity isn’t accidental.
It’s designed.
Experience
UX/UI Designer
Lingoda
◼︎
2023-Ongoing
Product Designer — Consultancy services
Ridely
◼︎
Nov 2023 - Oct 2024
Product Designer
Ridely
◼︎
2023-Ongoing
Team Lead
Lingoda
◼︎
2023-Ongoing
Social Media Manager
Lingoda
◼︎
2023-Ongoing
Community Manager
Lingoda
◼︎
2023-Ongoing
Education
Master's degree in UX Design
Elisava
◼︎
2021-2022
Bachelor's in Communication
Universidad Nacional de Rosario
◼︎
2011-2016
Certification in Community Management
Instituto Parque de España/ UTN (Universidad Tecnológica Nacional
◼︎
2016
Main work tools
Figma
I use Figma to design intuitive, collaborative interfaces. It's my go-to tool for prototyping and crafting user experiences, allowing me to iterate quickly and work seamlessly with teams.
Framer
With Framer, I bring my designs to life, creating interactive prototypes that simulate real-world behaviors. It's perfect for showcasing the micro-interactions and animations that make every experience dynamic and engaging.
Creative cloud
While not my primary tools, I use Photoshop and Illustrator to support the visual aspects of my designs. Photoshop helps me with image editing and basic graphic creation, and I turn to Illustrator when I need precise vector elements to enhance project visuals.
Experience
UX/UI Designer
Lingoda
◼︎
Aug 2023 - Ongoing
Product Designer — Consultancy services
Ridely
◼︎
Dec 2023 - Present
Product Designer
Ridely
◼︎
Dec 2022 - Jul 2023
Team Lead
CMT Latin America
◼︎
Apr 2018 - Jun 2019
Social Media Manager
Alpha Social Marketing
◼︎
Apr 2017 - Mar 2018
Community Manager
Laidea Agencia Creativa
◼︎
Jan 2016 - May 2017
Education
Master's degree in UX Design
Elisava ◼︎ 2021-2022
Bachelor's in Communication
Universidad Nacional de Rosario ◼︎ 2011-2016
Certification in Community Management
Instituto Parque de España/ UTN (Universidad Tecnológica Nacional ◼︎ 2016
Main work tools
Figma
I use Figma to design intuitive, collaborative interfaces. It's my go-to tool for prototyping and crafting user experiences, allowing me to iterate quickly and work seamlessly with teams.
Framer
With Framer, I bring my designs to life, creating interactive prototypes that simulate real-world behaviors. It's perfect for showcasing the micro-interactions and animations that make every experience dynamic and engaging.
Creative cloud
While not my primary tools, I use Photoshop and Illustrator to support the visual aspects of my designs. Photoshop helps me with image editing and basic graphic creation, and I turn to Illustrator when I need precise vector elements to enhance project visuals.


